12/18 Patch Notes

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Fed
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12/18 Patch Notes

Post by Fed »

Catch them here.

-Spitfires might be interesting
-Sensor Shield while sprinting, Spiker clip-size buff, and Wieldable knives for you other Infils

Anything else people are excited about?
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Calisai
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Re: 12/18 Patch Notes

Post by Calisai »

Fed wrote: Anything else people are excited about?
Woo Hoo! Snowman!


:?


new toggleable missions, so I can turn that crap off on my hud, same with implant drop notifications. The banners for the death screen are interesting... we'll see how they look.

Overall... for me though... the whole patch is.... Meh.

Not sure what took so long... I mean... this is in essence Nov/Dec patch.... doesn't seem too complex....

A bunch of visual bugs are being taken care of. I guess the majority of the things are UI improvements (are we surprised? PS4 beta is coming out... need to clean it up)... a good portion of bugs cleaned up... but considering that this is a 2 month patch... i'm not overly surprised by that.

Basically as far as "new" content... spitfires and knives.


Oh.... and one thing i'm NOT looking forward to... Vulcan buff. Be prepared to get your ass raped by all the FOTM stealth vulcan vehicles. Not looking forward to all the TR harassers running around with it. They've already been running quite a number of gank squads lately.
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Fed
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Re: 12/18 Patch Notes

Post by Fed »

Calisai wrote: Not sure what took so long... I mean... this is in essence Nov/Dec patch.... doesn't seem too complex....
Agreed. I HOPE that this is their push for PS4 and that we might see some quicker progression after that release is ironed out.

Also, boo to Vulcan.
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Calisai
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Re: 12/18 Patch Notes

Post by Calisai »

Fed wrote:
Calisai wrote: Not sure what took so long... I mean... this is in essence Nov/Dec patch.... doesn't seem too complex....
Agreed. I HOPE that this is their push for PS4 and that we might see some quicker progression after that release is ironed out.
Well, they outright said most of the UI guys got shoved over to the PS4 development to finish that off. To be honest, the UI was probably the #1 difference between the two (other than optimization for those underpowered CPUs)...

Unfortunately, any significant development will require some sort of UI work... so it becomes a bottleneck only having 1-2 guys. Those all should (theoretically) be combined once things are settled down.

Time will tell. If Jan/Feb/Mar are not more productive in terms of larger things, then I'm not going to expect much for the rest of '15.
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WhatIsOurLimits
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Re: 12/18 Patch Notes

Post by WhatIsOurLimits »

Still waiting... for my lib.... horn.....waiting....so....long....
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If you always put limit on everything you do, physical or anything else. It will spread into your work and into your life. There are no limits. There are only plateaus, and you must not stay there, you must go beyond them. -Bruce Lee

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Re: 12/18 Patch Notes

Post by Fed »

WhatIsOurLimits wrote:Still waiting... for my lib.... horn.....waiting....so....long....
Its just going to be this again.
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Re: 12/18 Patch Notes

Post by WhatIsOurLimits »

Fed wrote:
WhatIsOurLimits wrote:Still waiting... for my lib.... horn.....waiting....so....long....
Its just going to be this again.
Sadly it probably will be :(
YouTube: http://www.youtube.com/user/WhatIsOurLimits
If you always put limit on everything you do, physical or anything else. It will spread into your work and into your life. There are no limits. There are only plateaus, and you must not stay there, you must go beyond them. -Bruce Lee

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